Is Jason Too Powerful in New ‘Friday the 13th’ Gameplay Trailer? [VIDEO]
Fans of Mr. Voorhees, like myself, have waited a long time for a video game that would let us stalk the grounds at Camp Crystal Lake, but the new E3 gameplay trailer for 'Friday the 13th: The Game' has sparked a heated debate among fans about just how powerful Jason should be.
Let's get this right out on front street -- the original Friday the 13th video game for NES sucked ass. It was also awesome. There were so many things about that game that made it an extremely frustrating experience. Clunky controls, a nonsensical map that was infuriatingly hard to navigate, that annoying 4 bar theme that repeats throughout the game, the fact that it's damn near impossible to cross the lake safely... I could keep going all day. All that heaping pile of terrible aside, people, like myself, still loved it just because it was a 'Friday the 13th' game... even if Jason did look like he just tried out for the Charlotte Hornets.
Here we are, 27 years later, and Jason is finally set to return to gaming consoles, but this time -- the player will get to be behind the hockey mask. 'Friday the 13th: The Game' is a multiplayer game, which is cool, but the 80s gamer in me would rather that be a feature to complement a strong one player campaign, but I suppose that's a generational thing.
After the project outed itself to actually be a Friday the 13th game (which many of us saw coming), fans were whipped into a frenzy thinking of the potential. After the game's Kickstarter campaign revealed that we were going to have to pay for every inch of the game we got, some of the excitement died. That's understandable, because even I was a little bummed that things like a single player campaign, signature kills from the movies, and different Jason costumes were so high on the list of stretch goals that they'd never be included. Even then -- the buzz was still pretty high. Enter the E3 gameplay trailer.
We've only seen bits and pieces of the game in action up until now, all of which was met with equal parts excitement and skepticism. Now that we have a really good look at how the game functions, it has started and interesting debate among fans, that I'm sure the developers already had in pre-production -- Just how powerful should Jason be?
In the trailer, it appears that Jason can teleport to anywhere at anytime (which may or may not be a limited power), and has like an x-ray/sonar type hearing ability. Both of those tip the advantage, arguably, way too far in Jason's direction, but isn't that how it's supposed to be? In the movies, he was never seen teleporting, but the way he navigates the camp off-camera has to be more than just "knowing the shorcuts," right? It's always been sort of implied that there was a supernatural ability at play, especially in the later films.
It appears that the developers are trying to stay true to the movies, where Jason holds all the cards. Their efforts are admirable and appreciated, but will that make for an enjoyable experience for anyone other than the person controlling Jason? I would guess not. How can you even stop an indestructible, machete-wielding killing machine who can always find you and always beat you to where you're going? With a flashlight? Hiding under a bed? Doubtful. Maybe that's the point though. I guess we'll find out soon enough.